To Inhabit the Invisible / Road to SPATIAL Festival

On the poetics of spatial sound and collective presence
September 12–14, 2025, Berlin.

Our body is the home that welcomes us, allowing us not to get lost in the shared chaos. A home with doors always open. One that pushes us to emancipate our way of perceiving things. And sound is one of them. It is something that, in some way, we can rarely ignore. We can close our eyes but not our ears. Hearing and listening, we know very well they are two different things, even so, we often confuse them. Tese two acts, so similar, are also deeply different. And they are among the social acts that allow shared spaces of experience and collective connection to emerge, exist. Coexist in, within and outside us. Grab your tickets here for this year’s edition of SPATIAL.

At the heart of SPATIAL Festival is 4DSOUND, co-founded and directed by Poul Holleman. 4DSOUND is not only the creator of the instrument-software-system powering nearly every installation at MONOM, it is also a creative studio in its own right. Over the years, 4DSOUND has refned its system through countless collaborations and internal projects, always guided by its founding ethos: an instrument made by artists, for artists.

4DSOUND has been called an instrument “created by artists, for artists.” How does this principle shape the way you design, refine, and imagine the system today?

At its heart, 4DSOUND is an artistic endeavor. Of course, we’ve built technology that is highly stable, reliable, and powerful, but its purpose has never been technology for its own sake. It is technology in service of artistic expression. This is in our DNA. From the beginning, almost everyone involved in 4DSOUND has been an artist themselves: composers, DJs, performers, acoustic musicians. Even our coders are artistically driven.

That background fundamentally shapes how we work: we don’t approach sound spatialization as an engineering problem to be solved, but as a creative journey where technical challenges emerge naturally. When they do, we solve them not to check a box, but to unlock new artistic potential. The development has always happened “in the middle of the action.” Residencies, workshops, and collaborations with artists are essential. These settings give us focus time, but more importantly, they allow us to listen, observe, and respond. Sometimes an artist asks directly for a new feature; other times we notice a difficulty and realize that something needs to become more intuitive. This cycle of feedback and refinement has been continuous for almost fifteen years.

So while 4DSOUND is engineered to a very high standard, it is also alive. It evolves through imagination: both ours and that of the artists and professionals we work with. And the imagination feels limitless: each new collaboration opens up new possibilities. In that sense, we don’t just build a system; we shape a living instrument that continues to teach us how far it can go.

Your work treats sound as something embodied in space, almost architectural. How does this change the way people perceive or relate to sound?

Perceiving sound is both deeply familiar and surprisingly complex. Psychoacoustics reminds us that hearing is not only about the ear, but also about context, memory, and culture. In music, people often respond most strongly to dynamics: the swell of a crescendo, the release of tension. Spatial sound multiplies these possibilities. With 4DSOUND, sound is not limited to temporal and spectral dynamics coming from two speakers, but can move, expand, reflect, and transform in ways that feel closer to how we hear in everyday life. That realism allows artists to create soundscapes that are very naturalistic — but also surreal, exaggerated, or abstract. A single piece can move seamlessly between these worlds.

When the processing in our 4DSOUND Engine combines with carefully designed multi-speaker setups, the listener experiences full immersion: the moment when you forget the outside world and simply exist inside the sound. For me, that immersion is what makes spatial listening architectural. It changes your relationship to sound from something you “consume” into something you are physically and emotionally inside of.

You have a background in cultural sociology as well as sound how does that perspective inform your approach to technology as a cultural practice?

Sometimes I say that my work is more about the social domain than about sound itself. What gives meaning to 4DSOUND is not just the software or the system, but the community and discipline that form around it. We are extending tradition, standing on the shoulders of giants, but also building something distinct: a discipline of spatial sound as a creative practice. Our versatile and interdisciplinary projects, studios, residencies, workshops, and university programs show this clearly. Artists meet, collaborate, and inspire one another. Students encounter spatial sound for the first time and discover whole new ways of thinking, shaping their perspectives. Audiences come together for collective listening experiences that feel ritualistic.

There is passion on so many levels: enthusiasts can endlessly exchange about sound, music, code, experience, ideas, technology, and more, while acknowledging and exploring a profound interconnection between these domains. This is where my sociological background comes in: I care about how people connect, how shared practices emerge, and how disciplines evolve. 4DSOUND is a medium, but it is also a cultural fabric woven from creators, educators, and listeners. Seeing spatial sound become a discipline in its own right is perhaps the most meaningful outcome of all.

When artists first encounter 4DSOUND, many describe the experience as transformative. What kinds of discoveries or challenges tend to emerge during those initial exchanges?

The first reaction is often pure amazement hearing spatial sound on this scale is something many artists hadn’t even imagined was possible. Then comes the discovery of how different it feels to compose in space rather than stereo. In stereo, all the layers must be blended together into two speakers — a kind of sonic “mix.” With 4DSOUND, sounds can exist independently, move through space, and interact dynamically. It’s less like blending a smoothie and more like choreographing dancers across a stage.

This can also be challenging. Artists quickly realize that simply taking pre-existing material and spatializing it is not enough. To fully use the instrument, you need to think spatially from the very beginning of the creative process. Acoustic musicians often make a different discovery: the role of reverb and space. With 4DSOUND, they can create not just realistic acoustics, turning a small room into a cathedral, but also surreal ones. That shifts their own identity as performers or composers, because the system becomes part of the interaction, part of their instrument. So the transformation is twofold: artists hear possibilities they didn’t know existed, and they are challenged to rethink their entire creative process. Where discoveries and challenges meet, the most exciting things happen.

At SPATIAL Festival, your work underpins nearly every installation. How do you balance being both “invisible infrastructure” and a creative collaborator in your own right?

4DSOUND is at once a technology, a company, and — in my eyes — an artwork in itself. It exists in software, in physical systems, in installations of many scales, and in the very approach we take to sound. Like any instrument, it has a distinct character: versatile, yet recognizable, much like a specific guitar or a particular synthesizer. I see 4DSOUND as a collective artwork built with many hands, but it is designed so that others can make it their own. We want artists to feel full ownership when they use it, not to think of it as “our” system but as their expressive instrument. Balancing infrastructure and artistry can be challenging. As a system designer, I focus on stability, usability, and the relationship between the tool, the people using it, and the spaces it inhabits. As a creative collaborator, I think about content: What story is being told? Is it about rest and peace, chaos, or contrast? How do acoustic and electronic musicians merge in this space?

The truth is, these roles are intertwined. Each project brings opportunities to customize, adapt, and push the instrument in new directions. Over the years, I’ve learned when to step forward as an artist and when to remain in the background as a craftsman. And often, others’ perspectives on my work surprise me, helping me see new dimensions and pushing me to keep exploring.

Could you tell us more about the “Sound Chamber” and “Saal 1” installations? What ideas or questions are you exploring through these works?

My involvement in these projects is more supportive than central, but I can share a few insights. The Sound Chamber uses gongs and resonating materials instead of speakers. By attaching exciters and applying 4DSOUND’s spatial principles, the objects themselves become sound sources, and physical matter resonates. I contributed some customized software — I can rarely resist! — and I’m curious to see the final results. Saal 1, in collaboration with Paulin, Paulin, Paulin, centers on a large sofa surrounded by 4DSOUND. Visitors recline in near-darkness while the sofa itself produces sound. The comfort and intimacy of the setting turn listening into something physical, becoming one with the object inside a vast space. Context matters hugely in how sound is experienced, and this piece highlights that beautifully.

Beyond the technical, what do you see as the poetic or anthropological dimension of spatial sound?

Sound is fundamental to life, it helps us navigate the world, detect danger, and experience space, while also enabling music and art. Throughout history, sound has shaped rituals, from the vast reverb of cathedrals to the intimate resonance of acoustic instruments. The poetry of sound lies largely in the listener’s imagination. I’m drawn to abstract forms, where the audience completes the work themselves. Unlike very concrete art, which tells you what to feel, abstract sound opens space for personal interpretation and self-discovery. Anthropologically, spatial sound reshapes rituals of listening. The medium itself influences how we sit, listen, and engage. Many people who experience 4DSOUND describe feeling transformed, as though their perception of sound — and sometimes the world — has shifted. Like leaving a powerful film or performance, they carry that altered consciousness with them. In this sense, spatial sound creates both poetic depth and cultural rituals of shared, transformative listening.

Looking ahead, how do you imagine SPATIAL sound evolving in the next decade socially, artistically and culturally?

Socially, spatial sound is already becoming more accessible as multi-speaker setups spread into universities, studios, and venues. As people tire of shallow digital consumption on phones and crave deeper experiences, spatial sound offers a way to disconnect and immerse, more like a spa for the mind than conventional entertainment. I imagine spaces where people regularly go to refresh themselves through listening. Artistically, I expect a growing diversity of approaches. While spatial sound can deliver spectacle and intensity, it is equally powerful in minimalism, a single sound moving through space can be more profound than a dense mix. As artists internalize this way of working, spatial composition will become a discipline in its own right, integral to theaters, music venues, and tours.

Culturally, I hope spatial sound claims a lasting place alongside other art forms. Audiences today are “cultural omnivores,” embracing everything from classical to rave; spatial listening will be curated as part of these broader experiences. The hope is that it remains driven not only by industry hype but by a passionate community of creators and listeners who nurture its deeper meaning. SPATIAL Festival embodies that spirit on such an incredibly ambitious scale, I couldn’t be more excited!

During this year’s SPATIAL Festival, the 4DSOUND team, including Poul Holleman, will be offering daily demo sessions of their upcoming 4DSOUND Engine in Saal 4, a space rarely open to the public. These sessions go beyond traditional tech demos. They are intimate, hands-on explorations into the system’s inner workings how it behaves, evolves, and reshapes spatial listening. Artists and audiences will be able to experience the engine directly, connect with the minds behind it, and gain early insight and potentially early access to what is set to become one of the most advanced platforms for spatial sound. Hosted by the core developers of 4DSOUND, these demos reveal how the engine works, what makes it unique, and why creators around the world consider it a transformative tool. You’ll witness how music and sound can move, breathe, and unfold in space like never before. The sessions also offer a rare opportunity to join the waiting list for the official release of the 4DSOUND Engine in 2026: a first step into the future of immersive audio.

To Inhabit the Invisible / Road to Spatial Festival

Credits:

Spatial Festival | by @monomstudios
Dates: September 12 – 14, 2025
Location: Berlin, Germany
Interview: Jessy Frascarelli / @j3ssyestremy
Editor: Anca Macavei / @ancamacavei

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